Doomsday was my first app and was available on iOS and Android. During the first month, Doomsday achieved 20,000 downloads and 50,000 social shares. Not to be taken too seriously, it was a very fun project and a great learning experience.



Doomsday allowed users to select one of 15 possible "end of the world" scenarios to kick off their Doomsday experience.

Users were then able to recruit members of their crew through Facebook, assign survival items to each member for the crew's bug-out bag, and assign bug-out locations via Google Maps integration. Members were then able to share information within the app.


Various Screens of the Experience.

I designed the app experience and created the custom illustrations for each disaster type.